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	<title>Comments on: Mars Colony: A Psychological Insight</title>
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	<description>A HyperKat Games Initiative</description>
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		<title>By: Kraniel</title>
		<link>http://hyperkat.com/blog/2009/07/mars-colony-a-psychological-insight/comment-page-1/#comment-316</link>
		<dc:creator>Kraniel</dc:creator>
		<pubDate>Sat, 01 Aug 2009 14:53:33 +0000</pubDate>
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		<description>The additional ability to surround oneself with personal things, reminders of home, stuff to do is also important. All work and no play makes for bored (and grumpy) Colonists. Remember that the things that many people here on earth seek for retreat (forests, mountains, art, movies, etc.) will be unavailable, unless technology can come to the rescue. Of course, there is the natural environment on the planet, but will a Colony use up resources to have a picnic on a crater edge? (hint: kind of touch to eat inside a suit)

Regardless - make sure to pack you Wii and lots of AA batteries. It&#039;s going to be a long trip!</description>
		<content:encoded><![CDATA[<p>The additional ability to surround oneself with personal things, reminders of home, stuff to do is also important. All work and no play makes for bored (and grumpy) Colonists. Remember that the things that many people here on earth seek for retreat (forests, mountains, art, movies, etc.) will be unavailable, unless technology can come to the rescue. Of course, there is the natural environment on the planet, but will a Colony use up resources to have a picnic on a crater edge? (hint: kind of touch to eat inside a suit)</p>
<p>Regardless &#8211; make sure to pack you Wii and lots of AA batteries. It&#8217;s going to be a long trip!</p>
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