I just completed a drive from Austin, Texas to North Central Kansas and back, in three days, alone. Funeral trip, but not the point of this post… at best, I averaged 60 mph and the trip, just under 800 miles took about 14 hours each way. Never mind that I drove straight through - it [...]
Tag Archives: Art
All is well, time for a break…
Screenshots of planetary environments!
I added a picasa widget that will feed a random image on the right panel. If you want to see more, either refresh your browser, or click directly onto the image, hyperlinking you to a higher resolution view in the Picasa service. Feel free to comment!
Other Colony (like) games…
I must say I haven’t been very impressed with the quality of the other space colony / settlement sims out there. They tend toward the cartoonish or focus on a particular element and that becomes all of the content quickly. As for the graphics - it drifts from pretty raw to downright rough, understandable in [...]
An Art conundrum…
Developing a game such as colony, that is seeking a customer, begs the question on the art “skin.” Unfortunately, most potential customers see the artwork and quality of animation and content as the sum of the game, despite the innovations “under the hood.” Most developers and engineers can quickly shed their bias based on art [...]
Colony Stories
Coming from 10 years of experience dealing with software adoption of semiconductor technology, primarily for consumer software applications, Kraniel also draws on a past in high-end imaging, fine art and graphic design. From a child, Kraniel spent a great deal of time buried in both Sci-Fi and Swords & Sorcery books and comics, with a [...]
