I think it would be helpful if the game gave a little more feedback. I was thinking specifically one message per play session saying things that need attention. For examples:
If a plant or plants need water or fertilizer, you might get the message -> "Plants are wilting in the greenhouse."
If the batteries are depleted in a hab you might get the message -> "Aquapotics Habitat is offline(or out of power)"
If a drill needs its ore crate dumped maybe it could say -> "Automated Mining at X,Y cannot proceed due to full ore bin"
I know that it is a little gamy that all these systems can send out these warnings, but not everything can be 100% real life.
I have a feeling Hyper already has these planned, but if not, I think they could enhance gameplay by offering soft objectives to players as they log in and throughout their play session.