HyperKat Support and Tester Forum
Mars Challenger V1.0 => MCO Early Discussions => Topic started by: Desmond on December 03, 2009, 08:04:22 PM
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How can Mars Colony seem more user friendly at first, and still satisfy the curiosity of advanced players?
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- a mission clock could be helpful for planning strategies
- ingame notepad for remembering numbers, commander issued workorders, and glitches
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Mission Clock is implemented.
Hyper is working on notepad to leave on computer so others can see.
But I agree a personal notepad would be nice.
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I agree and like the suggestions ;D.