Mars Challenger V1.0 > Mars General Discussion
Ranks
Snowpig:
I try to display my idea:
Instead of a fixed rank for a fixed sum of skillpoints, why not implement a dynamic system, which derives the appropriate rank from the individual skills. An example (Agriculture, Biology, Engineering, Geology - A, B, E, G)
ABEG = 0-0-0-0 -> Trainee
ABEG = (5..10)-(<5)-(<5)-(<5) (like: 10-3-2-0) -> junior Agronomist
ABEG = (<5)-(5..10)-(<5)-(<5) (like: 4-8-2-3) -> junior Biologist
ABEG = (<5)-(<5)-(5..10)-(<5) (like: 0-0-6-4) -> junior Engineer
ABEG = (<5)-(<5)-(<5)-(5..10) (like: 4-4-4-6) -> junior Geologist
...now lets see, what if a player has two favorite skills. The ones higher than 5 are now written in bold letters.
ABEG - junior agricultural Scientist
ABEG - junior Agriculturist
ABEG - junior Xenoagronomist
ABEG - junior Bioengineer
ABEG - junior Xenobiologist
ABEG - junior Geoengineer
...ok, now we have some hard working player here, who excels in three fields:
ABEG - junior harvest Specialist
ABEG - junior terraform Specialist
ABEG - junior supply Specialist
ABEG - junior fabrication Specialist
...and finally that guy, who never logs off ;)
ABEG - junior Omnitech
...and the same for "master ...", "expert..." with higher numbers
advantages:
- you can derive the highest skills of the player from his title (maybe for future addons where skill level affects the result of the operation/product? ;) )
- you don't have to "do everything", to get higher rank
- people with a higher rank should usually "know" more about that field (like: procedures, harvesting times, how-tos ...)
disadvantages:
- adding new skills multiplies the effort to maintain the rank-matrix.
- to prevent ending up as "Omnitechs" there should be a skill decay implemented - you don't use a certain skill, then it goes down.
thedubman:
Go snowpig with the ideas there ;)
ApolloWalker:
Rank one = Flyboy
Rank two = Co-pilot
Rank three= EVA Spec
Rank four = Commander
Rank five = Mars Man #1
profit004:
I have to agree with snowpig, the one size fits all rank just does not feel right.. I think his more dynamic approach is workable, and I congratulate him on making up ranks for every combination, I know that is not easy to do on the fly (kinda like writing a song)
Marco2001:
Yea it's good.
But what about that "junior" rank?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version