HyperKat Support and Tester Forum

ScudBuster => Version 3.52 => Topic started by: Hyper on April 25, 2014, 09:26:10 AM

Title: Welcome
Post by: Hyper on April 25, 2014, 09:26:10 AM
Here is a video of the new version


New game engine, wide screen, updated graphics

More info on the website www.hyperkat.com

Title: Re: Welcome
Post by: Gleipnir on April 26, 2014, 03:30:00 AM
Looking good so far. I like the 3D style mixed with the classic game-play. The overhaul is awesome. I do have a couple of questions however.

1. How will overall progression work? Wave Completion? Surviving long enough for your arty to take out the enemy base? Or both?

2. Will there be the option to fight more than one direction of incoming missiles?

3.Kinda like the above questions, but will there be an ability to map out base locations on the map to compete with other players to utilize strategic terrain setting?

Keep up the great work!
Title: Re: Welcome
Post by: Hyper on April 27, 2014, 12:58:05 PM
you have a command and control and 3 surface to surface missiles. Take out the ability of your opponent to fight so either of those is a win.
There is a war scenario where you fight 15 battles against the AI for which you get ribbons awards etc. The last 5 battles are extreme. Most points wins the war.
Wanted to keep it one on one like battleship game.
Title: Re: Welcome
Post by: Hyper on April 29, 2014, 09:02:10 AM
Newest version allows non administrator saves. Internet connections working now as well
I want to set up a challenge match for those seeking to get blown to bits...
Title: Re: Welcome
Post by: Crow on July 18, 2015, 10:58:40 AM
Can I test this game?