Author Topic: Artificial Biosphere Module - a side-goal for players - Idea  (Read 5937 times)

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Marco2001

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Artificial Biosphere Module - a side-goal for players - Idea
« on: January 06, 2011, 05:35:21 AM »
Artificial Biosphere Module - a side-goal for players



The new base layout give's a large hollow square between the modules.

http://hyperkat.com/litterbox/index.php?action=dlattach;topic=454.0;attach=157;image

I propose that in the final stage of base developement players would be able to add a biosphere module which would be a nice side-goal for the players. Artificial biospheres are being build on Earth for scientific study. They are in a shape of a small pyramid. The creation of an artificial biosphere by the space-colony is the final stage of base evolution at which the players can reely call themselves a "colonists". The creation of biosphere module is extremely hard - not becouse we don't know how to do it, but becouse we can't send ton's of materials on Mars...every it's component needs to be extracted in-situ. And that's fun!

In order to create a biosphere, the colonists would first need to:
-Gather enough water (5 tons?)
-Create from scrath soil from martian regolith, using chemical refining proceses.
-Generate enough power for biosphere life support
-Create (2 tons?) of pleksiglas from which the pyramid will be builded
-Raise by yourselve some plants: trees, bushes and weeds and then plants them in the soil you made.

Inside of a biosphere: http://cdn2.inphotos.org/wp-content/uploads/2009/01/biosphere-2-blue.jpg

Poland here. My time: GMT + 1h
Writing a book about Mars. Any ideas? Type to me.
I'am an Astrobiology/Biology student.

profit004

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #1 on: January 06, 2011, 06:18:36 PM »
I have to agree...

It would give another goal.

thedubman

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #2 on: January 06, 2011, 07:42:13 PM »
Fantastic high level stuff- real nice idea.. space trees and space weeding.. add insects,birds etc.


If I may,..
Use also large 'inner skin', has to be filled with a useable atmoshphere and kept under pressure.. dunno say 10 tonnes(M)

profit004

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #3 on: January 06, 2011, 09:52:12 PM »
space trees and space weeding..

Space weed... for that galactic high....
=)

thedubman

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #4 on: January 07, 2011, 01:08:02 PM »


Space weed... for that galactic high....
=)

[/quote]

Actually, I would def smuggle up a packet of those seeds. The 'hemp' plant has many uses - some better than other  ;)

Byter10

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #5 on: January 07, 2011, 06:44:44 PM »
I can just imagine an astronaut zooming around on a high doing spins in space... Probably prank-calling mission control too...  ;D

profit004

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #6 on: January 07, 2011, 11:55:41 PM »
ROFL!

With the 10 minute signal delay between mars he could prank them and hang up before they even pickup =p

aozeba

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #7 on: January 08, 2011, 03:21:19 AM »
As it may be expected, I LOVE this idea. Great for base morale too!

outzoner

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Re: Artificial Biosphere Module - a side-goal for players - Idea
« Reply #8 on: February 09, 2011, 06:02:43 PM »
 ::)hmmmm......    you all be much more relaxed....


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