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Killing Mars Colonists one rad at a time...
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HyperKat Support and Tester Forum
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Mars Challenger V1.0
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MCO Early Discussions
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Sleeping Quarters
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Topic: Sleeping Quarters (Read 16358 times)
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Kilroy_Smith
Private
Posts: 11
Sleeping Quarters
«
on:
June 08, 2011, 01:21:48 PM »
I know that this is not a big issue, but I think that having sleeping quarters, a bunk room or something along those lines in the base would add to the atmosphere of the game.
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Hyper
Administrator
Mission Commander
Posts: 1247
Re: Sleeping Quarters
«
Reply #1 on:
June 08, 2011, 03:26:41 PM »
Will be adding a module from the south center hub when I get there.
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Ivanpet
MCOTest
Mission Commander
Posts: 153
Re: Sleeping Quarters
«
Reply #2 on:
June 08, 2011, 03:29:53 PM »
nice news ... I am already verry tired and need to take some sleep hours on Mars
....joking.
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Kilroy_Smith
Private
Posts: 11
Re: Sleeping Quarters
«
Reply #3 on:
June 08, 2011, 03:42:47 PM »
That's where I figured you'd put it, Hyper.
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HyperKat Support and Tester Forum
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MCO Early Discussions
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Sleeping Quarters