Author Topic: Release patch  (Read 11106 times)

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rditto48801

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Re: Release patch
« Reply #30 on: October 24, 2015, 12:45:49 PM »
At first things were okay, but I got hit by the map crash bug on a new game.
I was driving a rover and had just entered the area of the SE base, and then was getting ready to leave the area of the SE base. (did not claim it).
I had checked and updated the map after I got the 5k money, before I got the rover. And I think I also checked the map a second time enroute to the SE base.


Here is the console log.
http://pastebin.com/XsXBuNrY

Last thing in the log, before the GFXD3D9Shader errors.
TRIG SouthEast Rover0

Not sure if that is a factor or not, or just from me approaching the SE base.
I do recall one other time I had a map crash I was within the Ares base area. Not sure if that would be a factor or not.

Edit:
Okay, this is interesting and worrying.
I restarted the game, my profile stats are wiped. Money gone, skills gone, playtime reset to 0.

Edit 2:
Entered the game. Spawned next to the rover NPC with my rover there, funds at 4,500, playtime and skills still all 0.
Edit 2A:
Also, the Rover is pointing the big open cylindrical container...
Edit 2B:
And it moved a moment and stopped... the crash wiped the fuel...
Edit 2C:
Please tell me the fuel containers are still in the game someplace... Not that loosing all of a minute of gameplay is much of a big deal...
« Last Edit: October 24, 2015, 12:59:52 PM by rditto48801 »
Boldly going forward, 'cause I can't find reverse.

Doctor Watson; Proving that being wrong means being one step closer to being right.

Hyper

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Re: Release patch
« Reply #31 on: October 24, 2015, 12:59:27 PM »
E_OUTOFMEMORY errors are common to the community in general using Direct X set the shader and texture quality to a lower value

from your log
o VRAM    : 1024 MB this will cause alot of issues small video ram is bad
« Last Edit: October 24, 2015, 01:01:14 PM by Hyper »

rditto48801

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Re: Release patch
« Reply #32 on: October 24, 2015, 08:17:41 PM »
Well, at least I don't use use Radeon HD 4670 anymore I originally used with MC:C, that only had 512MB...
I am not surprised that even my 5870 1GB is starting to be left behind by newer games.
Boldly going forward, 'cause I can't find reverse.

Doctor Watson; Proving that being wrong means being one step closer to being right.