Dynamic economy - prices for goods bought and sold will change due to supply and demand.
Players can build their own bases in one of the 4 designated build sites.
Player can pick color for EVA suit.
Player can pick color for Rover.
Building modules can be upgraded to reduce radiation exposure.
Sub Components for equipment can be player built and will have higher capability.
Mining and resource gathering has been enhanced with an auto sell feature for competition mode
Farming and Biology has been enhanced with auto sell features.
Dynamic weather system.
Day / night cycles
Medical evaluation station.
Juke box for music
NPC Missions for cash.
NPC's for buying and selling products.
Shuttle for various story line and economy features
Skill levels with Promotions to win state in competition mode.
Events both random and story driven