Author Topic: Status on Raiders  (Read 5174 times)

0 Members and 1 Guest are viewing this topic.

Hyper

  • Administrator
  • Mission Commander
  • *****
  • Posts: 1247
Status on Raiders
« on: January 11, 2018, 03:28:45 PM »
Many changes since the release of 1.0 .... New engine, new format.
Version ALPHA 0.3 is being worked on. I expect to have a beta summer 2018....

Kugluck

  • Specialist
  • ***
  • Posts: 15
Re: Status on Raiders
« Reply #1 on: January 12, 2018, 05:07:31 AM »
I hope there's will be something unique, like military robots control or non-lethal weapons. Tech things.

Hyper

  • Administrator
  • Mission Commander
  • *****
  • Posts: 1247
Re: Status on Raiders
« Reply #2 on: April 11, 2018, 06:16:35 PM »
We plan on making the replay a focus. After Splinter Cell the linearity of the game was depressing. We want the game to be different each time you play it. Solve the puzzle, kill the bad guys etc.

Kugluck

  • Specialist
  • ***
  • Posts: 15
Re: Status on Raiders
« Reply #3 on: April 12, 2018, 11:40:59 AM »
Ah, much live AI with less predictability! Like little of random in decisions, where to walk in non-fixed waypoints, gonna check a sound alone or call to others, check for open doors and switched off lights, looks for misplaced peoples and stuff...
That things I was need in old Thief stealth-actions.

Hyper

  • Administrator
  • Mission Commander
  • *****
  • Posts: 1247
Re: Status on Raiders
« Reply #4 on: June 29, 2018, 11:20:06 AM »
Alpha 0.7 is in Test phase
We have 15 total missions and the game will randomly select 8 for each run.
Lots of changes and updates have been added.