Author Topic: Is it real? or is it a gross representation?  (Read 27318 times)

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thedubman

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Re: Mars Colony Online,.. the persistant server test..
« Reply #15 on: August 17, 2009, 05:19:44 PM »
I think the terrian, is one of the best aspects,.. It great to get lost in that tough landscape

pad69

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Re: Mars Colony Online,.. the persistant server test..
« Reply #16 on: August 17, 2009, 07:35:43 PM »
excellent run ...rock solid for me no glitches ran smooth. great surface. Loved the habs and etc. can't wait for more but I know I must. Love the rovers they are fun.Liked the spread out of dif habs and driving to them. Congrads to you hyperKat!
Murphy's Law applies "Anything that can possibly go wrong, does." or some say it this way "If anything can go wrong, it will.

rider

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Re: Is it real? or is it a gross representation?
« Reply #17 on: August 22, 2009, 12:14:54 AM »
Let me know when there is a plan mission test I would realy like to join
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thedubman

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Re: Is it real? or is it a gross representation?
« Reply #18 on: September 03, 2009, 02:57:34 PM »
Here looks a wonderful landing/coloinizing spot..

Candor Chasma..


http://www.esa.int/SPECIALS/Mars_Express/SEMVKC3AR2E_1.html

(as planned by Mars foundation I think)..

I can imagine the scale of the cliffwalls to be impassible directly on foot,or rover. Involving planning a route up the inclines via rover.. be awe inspiring in sim to see 500-1000m high features on landscape..


geoffcartwright

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Re: Is it real? or is it a gross representation?
« Reply #19 on: November 24, 2009, 12:08:51 AM »
to the original question
what direction are we taking there hyper?
are we going the simulation route or simple a game?
also how realistic are you proposing?
this has implication for lots of the current threads e.g rolls and ranks etc.
do we do a nasa science lead exploration / mineral commmercal type game etc?