I dislike how the drill will label a sample as high density, but if you leave the menu and come back, it'll say sample.
Fixed 0.34
Also, the drill, after being placed, changes depth in increments of 2.0 units, but if you exit the menu and come back, it'll change depth in increments of 1.0 units.
Not seeing this, please verify
I should mention that I never found the Zeus Rover in my last play through. I even tried looking for it in a later missions when I had the vehicle to explore with. Unless the rover is on the edge of the map, I should have found it. I still can't find it.
Not in game yet, will add it for 0.34
I tried to dump some water in the water tank of the habitat module, but it got weird on me. At first it displayed that the water levels had increased, but exiting the menu and looking again, it had not changed at all. My water can still reported that it had 5.0 units of water. When I tried to dump the water into the separator, it said that my water can was empty. I dropped the can, exited and reentered the game, then I was able to fill the separator.
Removed the ability to add unprocessed water to the store in the hab. All drinking water should go through the separator.
The water pumps are not labeled. The computer calls them pump 1 and pump 2, but when you interact with them, they just say water pump.
Fixed 0.34
There is a bug with transporting hydrogen. When you take hydrogen, it will replace the current amount of hydrogen the can holds. So if you had 5.00 units in the can, but you click drain while the separator had 0.02 units, you will lose the 5.00 units of hydrogen and get 0.02 units in the can.
Fixed 0.34
The solar panels suffer from the weird progress bar bug as well. If you press clean multiple times, the progress bar will flicker between the different progresses.
Fixed 0.34
The toilet doesn't seem to do anything now. No progress bar or anything. In fact, you select the toilet, click exit, and try to select it again, it'll tell you that you have not enough fluids in my body. So I guess my business is done?
To test the toilets, I've been putting off using them for as long as I can. I have not been notified that I should use them like it would in previous games.
The toilet was a part of the demo, not sure I want to add it, what do you think? Does it enhance gameplay enough to make it something for the player to deal with?